Zombies zombies zombies!
Wednesday, November 18, 2009 at 5:10PM
Eric Leslie

I got my first chance to spend time with Left 4 Dead 2 last night, playing through the "Hard Rain" campaign with three coworkers for a couple of hours.  We didn't make it past the finale, even though we were only playing on the Normal difficulty mode, but that was the only point where all of us died, and we probably could have made it through if we hadn't been too tired to give it another shot.  I will say that there were many points during the campaign where we were in full-on panic mode, though, with at least two of us very near death, out of ammo, or both.  At least once per map after the first one, we wondered if we would make it.  It was pretty awesome.

If you've been following the game at all, you've already read about the changes they've made so I won't try to detail them all here, though I'm going to end up mentioning most of them because they're primarily good changes.  It is a different game from the first Left 4 Dead, and even if it's not a very different game I think it's different enough to be better and easily worth the money, especially if you got in on the 4-pack that essentially chopped off a quarter of the price.

My favorite enhancements to the formula:

If I have complaints, they mostly center on the characters - I don't feel like Rochelle really has much of a personality yet at this point in the story, and Ellis simply seems to be a joke from the developers gone wrong, trying to get cheap laughs but ending up just grating.  Maybe as I spend more time with them and follow the story (which I understand is not only fleshed out but also integrated into their vocal interactions much more) I'll change my mind, but for right now I miss the old team.  That's a fairly minor complaint, though, and I'm definitely glad I picked up the game.  Like L4D1, I feel confident I'm going to get a ton of play out of it.

Speaking of Left 4 Dead 1, as I mentioned earlier, Mike Bellmore and I spent last weekend playing through the mods for Part 2 of our "Zombie SPOOKTACULAR" feature over at Immortal Machines, and it got posted last night.

We played the highly anticipated "Cold Case" and "Dead Before Dawn" mods, both released on Halloween.  The latter is quite good, if unpolished and occasionally unreasonable in what it demands of the players.  The former... is not.  To find out why, go read the column.

Article originally appeared on Erratic Gamer - So many games. So little time. (http://www.erraticgamer.com/).
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